GAMERS VR LAB

GAMERS VR LAB

Scientific director of the Research Laboratory Gamers VR Lab, University of Milan-Bicocca, Department of Human Sciences for Education “Riccardo Massa” Main research interests: Commercial video games and virtual reality content as tools for promoting mental health, with a focus on stress and anxiety management and cognitive training. Video games, principles of gamification, virtual reality, and […]

VIRTUAL VIDEO GAMES

VIRTUAL VIDEO GAMES

The Project/Il progetto VIRTUAL VIDEO GAMESUniversità degli Studi di Milano-Bicocca2017/2020 I designed and coordinated Virtual Video Games between 2017 and 2020. The project – sponsored by MSI Italy, which made the necessary equipment available – was concerned with the study of the virtual reality gaming experience and the difference between it and traditional non-immersive modalities, […]

VIRTUAL REALITY FOR MARKETING

VIRTUAL REALITY FOR MARKETING

The Project URBAN UP UNIPOL PROJECT CITIES – MILAN VIRTUAL EXPERIENCE Proxima Milano (Proxima VR), Università degli Studi di Milano-Bicocca Academic consultant for the project Urban Up Unipol Project Cities – Milan Virtual Experience – a virtual reality experience made by Proxima Milano (Proxima VR division), which allows people to interact and immerse themselves into […]

VIRTUAL REALITY FOR STRESS MANAGEMENT TRAINING

VIRTUAL REALITY FOR STRESS MANAGEMENT TRAINING

The Project MINERVALeonardo -Finmeccanica Airborne & Space Solution, Università di Milano-Bicocca2014-2016 Academic consultant for Leonardo -Finmeccanica Airborne & Space Solution project Minerva – an innovative, flexible and integrated dual use service which uses immersive simulation in a 3D virtual environment for the training of cognitive and stress management skills in the military personnel. Main roles […]

INTERSTRESS

INTERSTRESS

The Project INTERSTRESS – INTERREALITY IN THE MANAGEMENT AND TREATMENT OF STRESS-RELATED DISORDERS Applied Technology for Neuro-Psychology Lab – Istituto Auxologico Italiano 2010/2014 Main roles Clinical trial manager Collaboration in the ideation and design of virtual environments used to induce psychological stress Collaboration in the design, development and testing of Positive Technology App, a mobile application that […]

VR-REHAB

VR-REHAB

The Project VIRTUAL REALITY IN THE ASSESSMENT AND TELEREHABILITATION OF PARKINSONS DISEASE AND POST STROKE DISABILITIES Applied Technology for Neuro-Psychology Lab – Istituto Auxologico Italiano 2013/2014 Main Roles Collaboration in the ideation, design, development and clinical evaluation of Neglect App, the first mobile application for the rehabilitation of unilateral spatial neglect, one of the most common […]

INTREPID

INTREPID

The Project INTREPID – THE USE OF BIOFEEDBACK IN CLINICAL VIRTUAL REALITY Applied Technology for Neuro-Psychology Lab – Istituto Auxologico Italiano 2009/2010 Main roles Clinical trial manager Execution of the clinical trial (high expertise as a psychological stress trainer) Publications Pallavicini F, Algeri D, Repetto C, Gorini A, Riva G: Biofeedback, virtual reality and mobile […]